Posted by admin in Game
Here is Razor1911 with the highly anticipated follow up to 2007 hit S.T.A.L.K.E.R.: Shadow Of Chernobyl. This is a first person shooter developed by Ukranian developer USC Game World. This game got excellent reviews on both IGN and GameSpot (8.2 and 8.0 respectively), and graphics look top notch. If your system can handle this game, I’d definitely recommend checking it out.
[PRE] STALKER_Call_Of_Pripyat_Crackfix-Razor1911-Apparently there were some issues with the crack packed with the original release, but this should fix any problems resulting from that.
Description: S.T.A.L.K.E.R.: Call of Pripyat is the third third chapter game in the highly-acclaimed survival FPS S.T.A.L.K.E.R. series. The events of Call of Pripyat unfold shortly after the end of S.T.A.L.K.E.R.: Shadow of Chernobyl. Having discovered about the open path to the Zone center, the government decides to hold a large-scale military “Fairway” operation aimed to take the CNPP under control.
According to the operation’s plan, the first military group is to conduct an air scouting of the territory to map out the detailed layouts of anomalous fields location. Thereafter, making use of the maps, the main military forces are to be dispatched. Despite thorough preparations, the operation fails. Most of the avant-garde helicopters crash. In order to collect information on reasons behind the operation failure, Ukraine’s Security Service send their agent into the Zone center. From now on everything depends on you…
Features: Photorealistic exclusion Zone — Pripyat town, Yanov railway station, Jupiter factory, Kopachi village and more, recreated by their true-to-life prototypes. New story, a number of unique characters. Extended system of side quests. New monsters: Chimera and Burer. New behaviour and abilities for all monsters. New A-Life system, created using the players’ best-liked elements of the first two games in series. Emissions considerably influence the world of the Zone. Sleep function added into the game. New player’s interface. Possibility to continue the game after completion in a freeplay mode. The game is developed on X-Ray engine v.1.6 Stand-alone release — Purchase of S.T.A.L.K.E.R. or S.T.A.L.K.E.R.: Clear Sky not required.
Ratings: IGN: 8.2 | Gamespot: 8.0 Publisher: GSC World Publishing Genre: First-person shooter, Role-playing Age Classification: ESRB: M | PEGI: N/A
No Comments »
Posted by admin in Game
Description: Dark Void delivers a ground breaking combination of fast paced vertical combat mixed with mid-air and on-foot action.
Something is consuming our universe, a vast and ancient force almost beyond our comprehension. Millions of years ago, the minions of that power found their way to the 3rd planet of an unremarkable yellow star. Ours. The race they created came to call their masters “The Watchers.” For millennia we knew them as gods and served their dark purposes, but a few humans developed extraordinary powers. They were known as the Adepts and they rose up, banishing The Watchers into a parallel universe, where they’ve manipulated and schemed from afar. Until now.
Features:
- Sci-Fi action/adventure combines aerial and on-foot combat for a totally unique third-person shooter experience
- Will’s jetpack delives total freedom of movement allowing players to race against UFOs in high-speed chases and rain death from above onto unsuspecting otherworldly foes
- Speed and scale unmatched by any other action title: send Will zipping through tight corridors and then out into immense canyons and futuristic geoscapes
- Gravity-defying vertical combat system, where moving up is the only way to bring your enemies down
- Seemless transition between jetpack flight, ship-to-ship dog fighting and third-person shoot-’em-up action all exists within the same level – not broken up into different “areas”
Ratings: IGN: N/A | Gamespot: N/A Publisher: Capcom Genre: Action, third-person shooter, platform Age Classification: ESRB: T | PEGI: N/A
No Comments »
Posted by admin in Game
Not to be outdone by GLoBAL and their Xbox 360 release of this game, here is Razor1911 with the highly anticipated action RPG sequel to Mass Effect. Graphics look top notch, story looks decent (good if you like the first one, I’m not an RPG fan myself), but at ~15GB this is one hell of a download. Not sure what’s on the second DVD (maybe just additional game content). At any rate, sorry for the late release (game pre’d about an hour and a half ago and I’m just waking up), but I know some people were asking in the X360 post for this so here it is.
Description: Once again stepping into the role of the heroic Commander Shepard, gamers command their crew on a suicide mission in space. Players must assemble their squad from amongst the galaxy’s most powerful mystics, geniuses, and convicts and lead them on a suicide mission to discover why humans are vanishing from the galaxy. The success of the mission hinges on the squad recruited and their loyalty to the mission. Shepard’s future depends on it.
Ratings: IGN: N/A | Gamespot: N/A Publisher: Electronic Arts Genre: Action RPG Age Classification: ESRB: M | PEGI: 18+
No Comments »
Maya Mudbox Hyper-real Hand Modeling | 720 MB This DVD teaches you effective methodologies for creating complex ordered assembly and crowd simulation scenes.
No Comments »
KURV studios – Orc Series: Advanced Texturing with ZBrush 3.5 | 1.5GB Purchased by eqbal
We have all been waiting for Pixologic to release ZBrush 3.5 and ZSpheres II. Now that it is out and you have had some time to play. Well, now it is time to get serious about your work. L. J. Bamforth is a very accomplished artist and has been a ZBrush professional for years. His work has been seen in Exotique 3 by Ballistic Media, ZBrush Central, and many other major 2D/3D forums. Now you can watch his work and learn from his style and speed techniques. This video is last video in a three part series on ZBrush 3.5 and it’s new tools. This texturing video contains more than 2 hours of professional training, and is hands-down the best training series for beginning ZBrush users we have ever seen. Leigh brings his hallmark style to this expansive series, providing details on using ZBrush 3.5’s new toolset of which you will not find in any other training video like it on the market currently. This videos will not only teach you how to create amazing skin, teeth, blood, veins and other textures, but how to add these textures and layer these items on your creatures and characters in a way you may not have seen before. Leigh starts off by adding layers of complex blood, coloring and other skin textures to blend these layers together to start creating an amazing method of creating realistic skin. In the second part of the skin tutorial, Leigh continues to add coloring and more layers showing a great method to create a skin layer. Leigh then moves on to adding veins and more dark skin tones. These items are key to making your creature / character look real. Lastly, Leigh works on the rest of the Orc and his techniques and methods will amaze you and change how you create textures. Leigh’s fast moving style will show you how to create texture flexibly and quickly to help you on your next project. Created with previous ZBrush users in mind, this three-part advanced series assumes some prior knowledge of ZBrush software. It carefully walks you through the core tools and techniques needed to master texturing with ZBrush 3.5. Illustrating how Professionals get what they want, where they want, to quickly buildup there character works from nothing to a full blown High Resolution character work in next to no time.
No Comments »
Video Copilot: After Effects Tutorials by Andrew Kramer Vol.1 – 59
FLV + AEP-files| Various Length | ~1,5 GB Contains .aep files and preview!!!Over 15 Hours of Free Training
No Comments »
This inexpensive, brand new course, now available is designed to teach you how to create realistic looking products in modo 302. This first volume will explore creating bottles and containers good for soap, shampoo, lotions, and more. You’ll learn to use enhanced modeling techniques, falloffs, connection operations, image mapping with masking, how to make liquids, studio lighting, and more. What might appear simple often turns out to be a bit more complex, and what can seem complex is usually quite simple.
No Comments »
Wyne Robson-Beginners guide to Zbrush | 1.98 Gb
Here is the video tutorial accompanying the pdf tutorial by Wyne Robson for beginners in Zbrush. Complete with voice over of tools and brushes he’s using while sculpting the character ‘the birdman’.
No Comments »
Paul Gilbert – Silence Followed by a Deafening Roar | 5,4 GB
Trainer: Paul Gilbert | ASIN: B001DXB7HI | Run Time: 107 minutes Guitar Instructional DVD & Shred Annex Go behind the scenes with shred pioneer Paul Gilbert now! Enter Pauls world of intense guitar techniques and creative musicality as he explains the details of the Silence Followed by a Deafening Roar album. The DVD includes special sections on arpeggios, picking, phrasing, and legato techniques, a special shred annex of Pauls favorite and fastest new licks, rare concert footage, and backing tracks. Plus, enjoy downloadable tablature! Guitar guru Paul Gilbert provides true inspiration in Silence Followed by a Deafening Roar. Get all the insider information about the making of SILENCE FOLLOWED BY A DEAFENING ROAR by the man behind the music, Paul Gilbert himself. The metal maestro shares what inspired him to create the epic album and demonstrates the arpeggios, picking, and other techniques that made the modern classic rock. Features: • Learn such techniques as: • Arpeggios • Picking • Phrasing • Legato • Paul’s favorite licks Bonus: Paul Gilbert – Silence Followed by a Deafening Roar CD Tracks: 01] Silence Followed by a Deafening Roar 02] Eudaimonia Overture 03] The Rhino 04] Norwegian Cowbell 05] I Cannot Tell a Lie 06] Bronx 1971 07] Suite Modale 08] The Gargoyle 09] I Still Have That Other Girl 10] Bultaco Saturno 11] Paul Vs. Godzilla
No Comments »
Gnomon Workshop – Building Creatures Using ZBrush – Aaron Sims Tethered Islands Series | 2.9 GB
Continuing his Tethered Islands series, Aaron Sims shares his techniques for building a creature in ZBrush. Using ZSpheres to design the initial body structure, Aaron develops the character from scratch. He then demonstrates how to skin the ZSpheres … and add details, color and lighting. In XSI, Aaron discusses the basics of rigging, weighting, and animating the imported creature from ZBrush. Finally he covers how to pose, light, and render the creature in an XSI scene. About 6 hours of lecture
No Comments »
|