Archive for the “Tutorial Desain” Category

From Monet to Van Gogh A History of Impressionism Professor Richard Brettell creates a vivid, "virtual" museum through which to appreciate the genius and enduring accomplishments of the Impressionists: the men and women who, in a few short decades, forever changed the art of painting.
Who Were the Impressionists?
They appeared in a period of upheaval. They saw the rebuilding of Paris, the rise of industrialism, the ruin of the Franco-Prussian war.
They displayed their works—paintings that were startlingly, even shockingly, new—in a series of exhibitions from 1874 to 1886.
And by the 1890s this "loose coalition" of artists who rebelled against the formality of the French Academy had created the most famous artistic movement in history. "They" were the Impressionists, and Professor Brettell is your expert curator and guide to a movement that created a new, intensely personal vision of the world.

Whether the subject was a city street, a holiday beach, a harvest field, or a demoiselle’s boudoir, they virtually invented the sensibility—urbane, contemporary, ever-changing—that today we take for granted as the "modern."

Who were the Impressionists? What’s the difference between a Manet and a Monet? How does a Pissarro landscape differ from one by Cézanne? Were they really as personally scandalous as the Establishment alleged?

And why is Impressionism, a 19th-century phenomenon, still so appealing in the 21st?
What You Will Learn

These artists documented life in the latter half of the 19th century and provided models of behavior, decorum, and urban beauty that persist to this day. This series of lectures will introduce you to the style, subject, and function of Impressionist painting by artists including Monet, Renoir, Cassatt, Cézanne, Toulouse-Lautrec, and van Gogh.

Separate analysis is given to the important Impressionist exhibitions and their contemporary critics like the writer Baudelaire. Among key topics covered are the public and private worlds of Parisian modernity, life in the countryside, the new leisure class, and the influential legacy of Impressionism.

Dr. Brettell, Professor of Aesthetic Studies at The University of Texas at Dallas, is a teacher and curator of international renown and is widely published on 19th- and 20th-century art. His lectures are designed as a way for you to view and discuss the Impressionist revolution with a deft mix of history, biography, and art:

* You’ll learn how the Impressionist aesthetic was driven by the rise of the railroad and suburban tourism.
* You’ll learn how Mary Cassatt painted the lives of wealthy expatriates, while Henri de Toulouse-Lautrec scoured the dives of Montmartre to draw Paris by night.
* You’ll learn about technique: Degas’s use of lighting effects. Renoir’s plump, sensuous brushstrokes. Pissarro’s use of slabs and pieces of paint. Gauguin and Van Gogh’s bold, bright colors.
* You’ll see how Berthe Morisot could convey women’s sense of boredom, sadness, and frustration.
* You’ll see how Monet’s approach changed in his later years from one in which the subject was in flux and motion to one of constancy and stability.
* You’ll learn what happened to this radical movement as its leaders grew older—and more successful—by century’s end.

"We will take a chronological, and oftentimes biographical, approach to studying the artists rather than looking at each career separately," says Professor Brettell. "This is due in large part to the fact that there was a certain amount of collectivity among them, visible not only in the Impressionist exhibitions but in the artistic tours/retreats that pairs of painters took in order to study modern life and its environs.

"As the life and career of each painter unfolds, we are introduced to their families, friends, and colleagues, all of whom become subjects in and influences on their work. The careers of many of the artists are discussed from their early exposure to art, their teachers, travels, and later stylistic influences."
Great Impressionist Works You Will See

Presented with these absorbing lectures are more than 200 vividly reproduced artworks for your study and enjoyment, including:

* Ballet Rehearsal on the Stage, by Edgar Degas. This sepia-toned painting, done in the style of a photograph, was part of the first Impressionist exhibition and raised questions about how visual images were created.
* Impression: Sunrise (Marine), by Claude Monet. This painting of a sailboat at dawn may have given Impressionism its name, along with Monet’s well-known Impression Sunrise. Light, freely painted, about color and immediacy, it is one of the most radical paintings in the history of modern art.
* Déjeuner sur l’herbe (Luncheon on the Grass), by Edouard Manet. This depiction of Manet’s favorite model, Victorine Meurent, as a nude on a picnic with two clothed men was considered scandalous. It exemplifies Manet’s tendency to shock, provoke, and raise more questions than he answers.
* The Beach at Trouville, by Claude Monet. Painted on Monet’s honeymoon, this canvas depicts his wife and Madame Boudin at Trouville, on the Normandy coast. The dots on Madame Boudin’s dress are actually grains of sand that blew onto the canvas as Monet painted.
* The Garden, by Berthe Morisot. Morisot executed this work, her career masterpiece, with an incredible gestural abandon that few male artists could match.
* Vision after the Sermon, by Paul Gauguin. One of the most bizarre and powerful paintings in the history of art, this painting combines elements of high art, Japanese art, and religious imagery.

Trace the Beginning of "Modern Art"

The Impressionists were the first formal group of professional artists to include women: Berthe Morisot and the American, Mary Cassatt. Morisot, in fact, participated in seven of the eight Impressionist exhibitions, more than any other member of the movement except Pissarro.

In their first exhibition in 1874, the "Société Anonyme des Artistes" (the name Impressionists came later) took an approach that was not only modern, but unprecedented.

We tend to think of the history of art as one of individual geniuses who acted as teachers for subsequent groups of artists. But the Impressionists worked very differently. They chose to develop their craft as equals, painting and learning from one another in small groups.

Rather than promoting sameness, this way of working highlighted the unmistakable differences among the groups and artists.

Impressionist painters often painted the same scenes, at times simultaneously, with their easels side by side. These occasions present a fascinating opportunity to compare technique and to see the Impressionist approach at work. Renoir’s and Monet’s 1869 studies of La Grenouillère (The Frog Pond), a well-known spot for swimming, socializing, and renting boats, offer a notable case in point.

One of the legacies of Impressionism is to leave the viewer with a profound sense of life—of life captured on the canvas, through motion, light, and color, and life lived by these remarkable artists, always seeking to experience and to learn, to better capture the reality before their eyes.

This course is an absorbing lesson in the marvelous cultural, historical, and visual experiences that great paintings provide.

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ZBrush Character Creation Advanced Digital Sculpting ZBrush’s popularity is exploding giving more CG artists the power to create stunning digital art with a distinctively fine art feel. ZBrush Character Creation: Advanced Digital Sculpting is the must-have guide to creating highly detailed, lush, organic models using the revolutionary ZBrush software. Digital sculptor Scott Spencer guides you through the full array of ZBrush tools, including brushes, textures and detailing. With a focus on both the artistry and the technical know-how, you’ll learn how to apply traditional sculpting and painting techniques to 3D art while uncovering the "why" behind the "how" for each step. You’ll gain inspiration and insight from the beautiful full-color illustrations and professional tips from experienced ZBrush artists included in the book. And, above all, you’ll have a solid understanding of how applying time-honored artistic methods to your workflow can turn ordinary digital art into breathtaking digital masterpieces.

ZBrush Character Creation Advanced Digital Sculpting screen

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Draw123.com - Perspective Series 12 The Professional Approach to Learn How to Draw

A trained artist must master perspective like a writer masters grammar. This series of perspective lectures is the definitive source for learning how to draw anything that exists in space. They are not slick productions; they are Marshall and a chalkboard. These videos are the best way we know to learn how to draw professionally. Master the content of these tapes and you master everything an artist needs to know on the subject of perspective.

Draw123.com - Perspective Series 12 screen

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ArtAcademy - Beginning to Draw Contrary to popular myth, most artists are not born with the innate ability or skill to draw. Even those that do seem to possess some mystical talent to draw what they see before them without formal art school training have generally been drawing for years, sketching and doodling away in their spare hours. The trouble with the self-taught artist, however, is that many years are lost re-inventing the wheel when they could instead be taught the fundamentals of drawing in only a few months.

Learning how to draw is easily taught to almost anyone. There are no insurmountable obstacles, but like anything new it does require consistent practice and the acceptance that there will be some failures.

As you learn how to draw using the time-tested traditional methods of drawing you will start to see results immediately. You will pass through the levels of skill development from novice to intermediate and then to advanced and onward to a mastery of drawing. At times you may stall for a while as your perception and knowledge advances faster than your drawing skill.

Where does one begin to learn how to draw?

You start by developing new drawing skills. At first your hand and eye coordination will not quite be there. Your first attempts at drawing will be awkward, but every time you draw your brain adds more information to what it knows and stores it so that next time it is a bit easier and your newly developed neural pathways are triggered. Eventually your drawing becomes more masterful, more automatic and fluid.

With training you will know exactly how to go about beginning a drawing, how to analyze a subject, how to measure and sight to establish the proper proportions of your subject, you will understand the rules of translating what you see into drawings that look three dimensional.

Over time and with consistent practice you will learn to master your drawing materials – how they work, what kind of mark they make, the proper way to maintain them and which materials work best for your desired outcome and you will have tons of fun and enjoyment along the way.

Learn how to draw – the first step

In my beginner drawing classes I would pin a variety of rectangles (colored pieces of illustration board) onto the wall as the starting point. Sure, there would be some grumbling in the class – admittedly rectangles are not the most exciting thing in the world to draw – but after only a few short hours the singularly most important lesson in drawing is fully ingrained: the ability to assess and feel proportion.

Well, I do have a small confession to make here. Those aforementioned rectangles that I use in my beginner drawing classes are not just any rectangles. They are actually the nine dynamic rectangles of natural design law (the golden rectangle is one). Every natural object, and many man-made ones, subscribe in one way or another to the dynamic rectangles. This is the basis of good design. It is also the basis of good teaching as I immediately begin to instill in you an appreciation and, again, feel of natural design.

ArtAcademy - Beginning to Draw screen

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ArtAcademy - Mastering Portrait Drawing 1 & 2 Drawing portraits is generally something that most people assume one must be born with a talent for. Sure there are those for whom portait drawing is a God-given talent, but everyone no matter what their ‘talent’ level must study and acquire the skills and knowledge necessary to grow and develop as an artist.

ArtAcademy – Mastering Portrait Drawing 1

Being able to consistently get a remarkable likeness in your face and portrait drawing can be learned. But there is a skill-set that must be acquired. The first is the ability to strike the arabesque, that is the entire outside shape of the head. The arabesque encompasses the overall shape and proportion. From there, one constructs the portrait by fixing the facial proportions and then blocking in the initial tone.

Even at this very early stage the likeness of the sitter will begin to emerge in the portrait drawing.

The next requirement is knowledge-based: to make sense of and convincingly render the features and supporting cast of cheeks, chin, forehead, etc. you must know the underlying anatomy of bone and muscle.

Anatomy plays a crucial role in conveying emotions. There are different muscles actions for joy and for melancholy. It is more than just a smile on the lips.

Once you attain the skill-set of portrait drawing you will find it to be immensely satisfying and your growth as an artist will accelerate. Seeing the likeness of your loved one or client or model emerging from the paper under your hand is a real accomplishment. Much better than to forever be struggling with the basics of portrait drawing with little or no progress.

You will find all of the tools you need to develop your portrait drawing to a high-level in my Mastering Portrait Drawing 1 DVD Workshop: The Frontal Pose.

ArtAcademy – Mastering Portrait Drawing 2: The Frontal Pose

Mastering Portrait Drawing 2 is the second of my Mastering Portrait Drawing Series of DVD workshops. Part one introduced you to all the fundamental techniques, methods and knowledge you need to successfully draw beautiful realist portraits in the Frontal Pose.

Now we take you on the next step of the journey and teach you all the procedures and know-how you will need to excel at the fine art of realist portraiture in the profile views.

Step by step you will learn in-depth the secrets to the mastery of the 7/8 profile view – the favored profile of Masters for it’s three dimensionality, it’s movement, it’s elegance, emotional quality, and timeless appeal.

If you loved Mastering Portrait Drawing1 and have been studying diligently, you are going to be doubly thrilled to get started on the popular 7/8′s profile view in Mastering Portrait Drawing 2 now that you have the basics down.

ArtAcademy - Mastering Portrait Drawing 1 & 2 screen

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Digital Tutors - Exaggerated Facial Modeling in Maya and ZBrush Learn organic modeling techniques and a production workflow to creating clean topology, adding definition, exaggerating proportions, and strategically adding detail to create animatable geometry using Maya and ZBrush. Contains nearly 5 hours of project-based training for artists learning character creation and look development for use in Film and Games.

Popular highlights include:

* Modeling Exaggerated Features
* Using Reference Art
* Building Deformable Topology
* Building Initial Edge-flow
* Extruding Geometry Along Curves
* Bridging Geometry
* Modeling Eyes
* Modeling Symmetrically
* Building Large Wrinkles
* Modeling Ears
* Adding Mouth Interior
* Connecting Edges with Split Polygon Tool
* Importing/Exporting Geometry
* Assembling Subtools in ZBrush
* Filling Portions of Subtools with Color
* Modifying Head with Move Brush
* Sub-dividing Geometry
* Sculpting Facial Features
* Adding Small Wrinkles
* Adding Irregularities
* Adding Detail with Alpha Maps and Strokes
* Creating a UV Layout
* Integrating UV Changes into ZBrush Sculpt
* Creating Normal Maps in ZBrush
* Applying and Viewing Normal Maps in Maya

Lesson Outline:

1.Blocking in the top of the head 8:10
2. Modeling the bridge of the nose 7:38
3.Drawing out the nasolabial fold 12:36
4.Building the brow ridge and cheek bone 6:02
5.Extruding out the jaw line 6:16
6.Building the back of the neck 7:49
7.Connecting the neck and adding musculature 11:52
8.Completing the neck and shoulders 13:05
9. Creating the nose 11:10
10. Modeling the mouth 10:59
11.Building the eyeball 6:35
12. Modeling the eye area 7:45
13. Filling in the cheek geometry 9:30
14. Starting construction of the ear 7:34
15. Building the structure of the ear 11:09
16. Finishing the ear 6:18
17. Adding large wrinkles 7:43
18. Building the gums 7:35
19.Adding the teeth and tongue 12:54
20. Transferring the geometry from Maya to ZBrush8:04
21.Making large-scale changes to the shape of the head 7:55
22. Sculpting prominent facial features 16:49
23.Sculpting smaller wrinkles and folds 9:58
24. Sculpting time-lapse 10:08
25.Adding rough eyebrows and loose skin under the neck 7:08
26. Using alpha maps to add wrinkles 8:00
27. Adding fine detail to the face 11:36
28. Creating a UV layout for the head in Maya 12:07
29. Exporting normal maps from ZBrush 7:03
30. Applying normal maps in Maya 4:58
31. Bonus: Removing age by modifying the sculpt 9:36
32. Bonus: Removing wrinkles and smoothing the eye area 8:34

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making In this three disc set, the entire production process of making the music video White Swan is revealed. Winner of “Best Music Video” at hdfest, White Swan is a unique collaboration between students from the Gnomon School of Visual Effects and director Sil van der Woerd. This set breaks down step-by-step the process for integrating live action footage with complex digital sets to create an imaginative world inspired by the music of singer Lolly Jane Blue.

Each disc explores a particular phase in the production’s pipeline from concept to final compositing. Sil begins with a discussion of early explorations and the pre-production process, and he’s followed by the students as they cover their particular responsibilities for the production. Sil and the students cover many technical subjects including motion tracking in Boujou, compositing, rotoscoping and keying in After Effects, previsualization, modeling in ZBrush, texturing in BodyPaint, digital sets, animation and effects in Maya.

This set hopes to inspire and educate anyone who dreams of creating their own live-action production that incorporates dynamic visual effects.

screenshot

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gnomonn Chaper
   1. Level Building Demo
   2. Editor Intro
   3. BSP Building
   4. Lighting
   5. Terrain
   6. Custom Meshes
   7. Custom Materials and Textures
   8. Other Asset Types
   9. Advanced Features
  10. Conclusion

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Total Training - Adobe Illustrator CS4 Essentials With Total Training for Adobe Illustrator CS4, you’ll discover a world of amazing tools and commands within the industry standard vector drawing application, Adobe Illustrator.

You’ll learn tricks, techniques, and go-arounds to achieve brilliant results, artistic effects, and stunning visuals.

Whether you’re preparing work for print, the web, or beyond, you’ll gain the skills necessary to stay competitive in today’s marketplace using Illustrator CS4.

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logo Photoshop is one of the world’s most powerful image editors, and it can be daunting to try to use skillfully. Photoshop CS4 One-on-One: Advanced, the second part of the popular and comprehensive series, follows internationally renowned Photoshop guru Deke McClelland as he dives into the workings of Photoshop. He explores such digital-age wonders as the Levels and Curves commands, edge-detection filters, advanced compositing techniques, vector-based text, the Liquify filter, and Camera Raw. Deke also teaches tried-and-true methods for sharpening details, smoothing over wrinkles and imperfections, and enhancing colors without harming the original image. Exercise files accompany the course.

Recommended prerequisite: Photoshop CS4 One-on-One: Fundamentals. Look for the third part of the series, Photoshop CS4 One-on-One: Mastery, later this year.

You can download Deke’s customized keyboard layouts and color settings for Photoshop here

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